You know what they say - there's a first time for everything :D
I've created a shooter game - Primal Sands.
Developing this game took me waaaay longer than I expected - and to tell the truth the result is far from perfect :) I've wanted to test myself and learn how to make a shooter game. Surprisingly it's not mechanics or AI that turns out to be the hardest part, but the game balance... I had no idea that balancing a simple shooter game is such a difficult task.
I'm currently tweaking it a bit, and soon I'm probably going to add the requested Repair Torch upgrades.